Automated Presentation of directory src/demos/OpenGL/drip/

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README file from "drip" directory


                THIS CODE RUNS/COMPILES ON 5.1 Irix OR LATER
                THIS CODE WILL NOT RUN ON LESS THAN 5.1 Irix



ABOUT THIS PROGRAM:
	Drip is a demo written in OpenGL which demonstrates color
blending.  Use the left, middle, and right buttons to create drops of
red, green, and blue.  The drops will enlarge and gradually fade away.
Try placing drops close together so that they will overlap.  Placing
several drips on top of one another will also create interesting
results.  Press the escape key to quit.  The space bar clears the
window.
	The -r option will cause drips to be created randomly.  An
optional frequency can be placed after the -r, which will control the
number of drips created.  -r1 will create approximately one drip per
second for a full-size window.  Higher numbers will lead to more
drips.
	This program is fairly simple and doesn't use too many obscure
OpenGL calls.  It should run reasonably fast on most machines.

TO COMPILE:
	If you have not already done so, copy all files from the CDROM
to a directory on your computer.
	First, run the shell script UNCAP to get everything back from
upper case letters.
	Type "make."  Note that you must have a C++ compiler
installed.  There may be a warning or two, but these should not cause
problems.

OTHER MAKEFILE TARGETS:
	"make clean" removes objects, ~ files, and core files.
	"make clobber" also removes the executable.

AUTHOR:
	Celeste Fowler

Files of interest from "src/demos/OpenGL/drip" directory

Source

Documentation

Reference


Select any combo of files you'd like to send yourself a compressed tar image of. Executables/scripts are indicated with a trailing `*' character. (Depending upon the browser, it may be necessary to hold down the Ctrl key to select/deselect disjoint items.) a compressed tar image of the above-selected items.
OR, ...
a compressed tar image of the entire drip directory.

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